Occult: These runes are crafted by unknown hands and often left in out-of-the-way. Pharasma Lady of Graves Source Inner Sea Gods pg. This increases to two dice if the weapon has a greater striking rune and three dice if the weapon has a major striking rune. I restated to it and now Hilor is dead and I'd like to figure how it works. The Raised by Belief background from God & Magic that gives them functional meaning:. A bit controversial in terms of optimization, but with some planning it should. Initial: Hallowed Strikes: Unless you’re expecting to face consistently evil enemies, this won’t be helpful. Persuasion. 12: Champion's Sacrifice. . But is generally a good spell to have if you know you will be fighting fiends and some undead. He is a god of magic, torn between destroying the world with one hand and saving it with the other. But he would also like to follow a captain america trope with, you guessed it, a returning shield. Divine Weapon [free-action] Feat 6. This spell gains the trait of the alignment you chose. The DC for the check should normally be the level DC for item, but may differ depending on GM and circumstance. Preparing Divine Spells Divine spellcasters prepare their spells in largely the same manner as wizards do, but with a few differences. Pacific Every playthrough of the Wrath of the Righteous module has a different selection of quests, equipment, and abilities that make it a unique experience. Channel Divinity will rarely be helpful. Source PLOCG. The divine force of nature powers Druid and Ranger spells. close. Heightened (3rd) The shield has Hardness 10. As vonPryz accurately points out, Unarmed attacks are not weapons and are only included on weapon lists for convenience; Double Slice specifically requires that you are wielding two melee weapons. DwarfAn object you hit is destroyed (no save), regardless of Hardness, unless it's an artifact or similarly hard to destroy. You don't have your wits about you, and you attack wildly. Effects and magic items with this trait are associated with the evocation school of magic, typically involving energy and elemental forces. Choose your bloodline, the source of your power. Dispelling Strike. • 3 yr. To prepare a divine spell, a character must have a Wisdom score (or Charisma score for paladins) of 10 + the spell's level. 0. This spell gains the trait of the alignment you chose. ago. This is a spell list/guide for Pathfinder: Wrath of the Righteous. Plural verbal components, not singular "a component". PF2E Color Effects Project ID: 33231615 Star 0 80 Commits; 1 Branch; 0 Tags; 4. Kraxizz. Here 's a guide rating most spells in the game. Choose an alignment your deity has (chaotic, evil, good, or lawful). Pathfinder. They maintain a strong religious tradition, a unique practice among imperial dragons that sets them apart as much as their wings do. Spirit damage and divine lance finally make it possible for divine casters to have a reliable atack cantrip that is better against ghosts. The divine might provided by your bloodline flows through you. Divine sorcerers can use the blood of their. Should I be getting proficiency from this deity selection? Do the weapon choices only work when selecting. An average spell scales at +2d6/level (avg 7). Most magic weapons and armor gain their enhancements from potent eldritch runes etched into them. Pretty decent range too. Wisdom is the main ability score of 2 caster classes: cleric and druid. What if you keep the damage aligned one, and adapt the terminology from Divine Wrath : Those that neither match nor oppose it treat the result of their saving throw as one degree better . Pathfinder posits four traditions of magic: arcane, divine, occult, and primal. Deities Find the full list of deities on Archives of Nethys. Your divine ally turns your chosen weapon into a paragon of its type. These abilities are the deity-related Divine Abilities. Just drag Heal (and/or Harm) into that entry's spell book and give the highest. Bless can counteract bane. Anointment. Healing: The inquisitor is surrounded by a healing light, gaining fast healing 1. Mystic Theurges handily address one major problem with spellcasters: the limited number of. If the deva breaks the sanctuary, the effect returns if the deva ceases hostility for 10 minutes. STR: +6. This means that against big lumpy enemies like giants you aren't hitting so hard. Both classes have through plenty of revisions. but it seems like that comes with the caveat that that character must be borderline minmaxed. For more. You don't need to worship. These bear-like creatures often serve in the vanguard of the Lord in Iron's armies. With a standard spell attack, so usually on par with fighter/barb to-hits. Divine Dwarf. PF2e: Well furnished kitchen half a block away from a Trader Joe's. In ancient Greek mythology and religion, Persephone (/ p ər ˈ s ɛ f ə n iː / pər-SEF-ə-nee; Greek: Περσεφόνη, romanized: Persephónē), also called Kore or Cora (/ ˈ k ɔːr iː / KOR. This includes those with the Plant, Animal, Weather, any Elemental domain, or other such domains. . . Gozreh 2 (pronounced GOHZ-ray) 3 is a dualistic deity of nature, a god of the storm and sky and also a goddess of the wave and surf. Activate [two-actions] command; Effect Drawing upon divine fury, you single out a target that damaged you or an ally within the past round and fill your relic with divine vengeance against them. Haven't decided on Devoted Focus yet. The effect is determined by the target's Fortitude save. Jul 25, 2021, 12:12 pm. If a demonic sorcerer chose not to worship a deity, I'd talk to them about switching out Divine Wrath or using the demonic alignment (CE). Champion. Spells like heal for a divine caster, or command for a control caster. The Divine Samurai. You can be the best grappler in the game to control the battle field. Characters of spellcasting classes can cast a certain number of spells each day; the spells you can cast in a day are referred to as spell slots. The spell gains the trait of the alignment you chose. Analysing PF2 characters in white room theorycraft and under the PF1 "everybody is fully self-sufficient" paradigm will lead you to a conclusion that casters (not just psyhic) are inferior to martials, actual play which relies on characters collaborating with. 298 4. However any character can follow a Deity if they so choose. Class Features. A particularly wrathful creature, such as a wrath demon, uses the outcome one degree of success worse than the result of its saving throw. Calling upon the strength and wisdom of a deity, you gain a +1 luck bonus on attack and weapon damage rolls for every three caster levels you have (at least +1, maximum +3). Which has a clearer end point than Primal's nature, Occult's weird, or Arcane's magic. HP 175, negative healing; Immunities death effects, disease, paralyzed, poison, spell deflection, unconscious. The Gentleman’s Guide to Faith: The Pathfinder Second Edition Cleric (Aug 2020) Support Guide Cleric (Jul 2021) RPGBOT's Cleric Handbook (June 2021) Druid. There is a bit of overlap between Arcane and Divine spells, so any spells that appear on both lists will appear in both guides. Iomedae still bears a slight grudge against her for not revealing Aroden's impending death, 2 and fights broke out between the clergy of Pharasma and Aroden shortly after the latter's death for similar reasons. You become trained in the bloodline's two skills; for each of these skills in which you were already trained, you become trained in a skill of your choice. 77 Nethys Note: See here for details on how to gain a Divine Gift By spending 10 minutes in prayer to Iomedae (this may take place during daily preparation of spells), a character can activate a holy aura or shield of law effect on himself (CL 20th) that lasts for the next 12 hours. Speed 50 feet, fly 100 feet Melee [one-action] spectral jaws +42 [] (reach 20 feet), Damage 4d12+23 negative plus drain life Melee [one-action] spectral claw +42 [] (agile, reach 15 feet), Damage 4d8+23 negative plus divine dispelling and drain life Divine Innate Spells DC 46; 10th miracle; 8th charm (undead targets only); 7th divine wrath (×3), finger of death;. I get that they’re only verbal components. starstone. If the target is a living creature, you deal 1d8 negative damage to it, and it gets a basic Fortitude save. The Cleric is a notable exception. While these forces need not be named, they typically hold influence over one of the following forces. It'll only have multiple verbal components if it's converted. You can select one additional familiar ability each day, which must be one of the following divine emissary familiar abilities. Make a ranged spell attack roll against the target's AC. Your litany rails against the sin of wrath, punishing the target for attacking good creatures. If her animal companion dies or is released, when she gains a new one, it benefits from this ability score increase. Clerics and Champions are the only classes outright force you to choose a Deity during character creation. Similarities: The Witch has a pact with a mysterious patron that provides it with a familiar and spellcasting. 1. Gortle's Guide to the Druid [ Discussion] (Sep 2022) Steel's Guide to the Wild Shape Druid (Jul 2021) RPGBOT's Druid Handbook (June 2021) Fighter. Powerful forces of magic that can either deal out serious damage. Divine Sorcerer. On the other hand, I have also chosen Divine Lance as one of my cantrip spells, which is explained on page 331. It's just that if you do not follow one Divine Lance cannot be used by you. 142. Divine Warden (Ranger/Cleric) Elemental Warden (Ranger/Wizard) Evolutionary Stalker (Ranger/Summoner) Foe Harrier (Ranger/Inquisitor) Fontier Huntsman (Ranger/Gunslinger) Highwayman (Ranger/Rogue) Mage Slayer (Ranger/Inquisitor) Righteous Sentinel (Ranger/Paladin) Divine Covenants. Btw, GMing-related stuff to Extinction Curse Book 1: 23. 0. Clerics are the most iconic divine spellcasters, beseeching the gods to grant them their magic. Charisma is the strongest ability when it comes to role-playing via using diplomacy or intimidation checks. The power of the divine is steeped in faith, the unseen, and belief in a power source from beyond the Material Plane. Others have mentioned how spontaneous casting/signature spells work - the signature spell feature will come online at 3rd level. Aspect celestial; Prerequisites The relic is a weapon. You feel ill. Bloodline spells are a type of focus spell. Clerics are the most iconic divine spellcasters, beseeching the gods to grant them their magic. Magic is contemporarily classified through four magical traditions: arcane, divine, occult, and primal. It'll only have multiple verbal components if it's converted. The feat only refers to acid splash spell which normally does not have plural verbal components. I have three sheets on this document. Honestly, the division of damage in Punish is something I don't like, and does not seem streamlined as most of PF2e choices. Most of these are self-explanatory. Thank you INTOTHEAM for these Elevated Everyday Graphic Tees!Get yours now and receive 10% off site-wide when you click the link below:hag. I feel PF2E is quite good to just have a basic concept and go with the flow. This is intentional, as the Divine spell list is supposed to be bad at damage. Effect The astral deva makes a weapon Strike against the foe. They wouldn't take damage, but they would still be sickened 1. Running, jumping, moving quickly (athletics and mobility) are affected, so people in full plate with a tower shield get a -10 or more to doing that stuff. It can’t use Breath Weapon again for 1d4 rounds. RAW they need to worship a dentist and the spell works according to that. Together with the Archives, planning out your Oracle 's spell list has never been easier!The Cult Leader gives up the Warpriest’s better armor options for improved skills and a bit of Sneak Attack damage. Since PF2E is (relatively) new it is going to be awhile til we get further neutral content because (surprise surprise) people tend to be far more interested in good vs evil or law vs chaos. Focus 3. " I did not notice the ability score increase. Granted Spells: B. Spell 9. The divine might provided by your bloodline flows through you. A few crowd control spells are always essential, so if the party's Wizards or Witches happen to be out of spell slots and the party is fighting an unruly crowd, a. Legendary Prof: +28. Sickened Source Core Rulebook pg. I think the main problem with it is it plays weird with sorcerers and oracles. It has a major influence on your abilities, determining your spell list, the tradition of spells you cast, and two trained skills. Each tradition has spells that interact with two of those essences. Using dissolved silver as a conduit for your prayers, you attempt to imbue a vial of water with the divine blessings of your deity. 14: Litany of Righteousness. Every playthrough of the Wrath of the Righteous. He gained enough power to witness all things, and this both fueled his divinity and shattered his mind. Surprisingly few spells are Will and unsurprisingly few are Reflex. Divine Wrath is a notable passive skill that grants 12% increased Physical Damage, 12% increased Elemental Damage, 5% of Physical Damage as extra Lightning Damage, and. 194 4. The Core Rulebook for Pathfinder 2e has five deities with Chaotic Good listed as a follower alignment, allowing players to have options even if they don't own additional materials for the game. Source Core Rulebook pg. This wand has an ability usually reserved for Paladins or Clerics. Saving Throw Fortitude. Healing is generally a core focus of Divine caster's kit. Evocation. Divine favor doesn’t penalize you for stepping on land, just take that instead. There’s magic in your blood, whether a divinity touched one of your ancestors, a forebear communed with a primal creature, or a powerful occult ritual influenced your line. Aberrations. 0 Frequency once per turn Trigger You finish Casting a Spell using one of your divine spell slots on. Better than divine favor at low levels, weaker when you have masterwork weapons, and useless once +1 weapons come online. " I did not notice the ability score increase. Self-reflection and study allow you to refine your inherent magical skills and unlock new, more. As both are INT based, it doesn't matter as long as you invest in Crafting, but if you have a. Upon finding my first glaive in the game, it shows it as unusable/red. This can seem overwhelming to new players. Str 10 Dex 16 Con 12 Int 10 Wis 12 Cha 18Divine casters never learn from scrolls but most arcane casters do. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. 0. lsmokel •. You'll be fine with a WIS dump, just don't expect to have good initiative very often. Oracle feat, skill feat. Change Shape, Drain Life, Iron Command, Telekinetic Assault Sword of Anathema Rust Creep Aligned Oil, Ancestral Embrace, Anointed Waterskin, Armor of the Holy Warrior, Azarim, Balisse Feather, Blessed. The [evil] subtype. Divine can be almost as low as half the number of Arcane spells. It has a major influence on your abilities, determining your spell list, the tradition of spells you cast, and two trained skills. PF2E is closer to 5e than PF1E was in some ways, they did away with skill points (yay) and made cantrips actually useful. He would like to get into a "shield is mah weapon" gimmick and chose everstand stance and strike. Cast [two-actions] somatic, verbal. Divine magic is one of three types, or four traditions, of magic, along with arcane, occult / psychic magic and primal magic, 1 that manifests in the form of spells and spell-like effects. Speed 50 feet, fly 100 feet Melee [one-action] spectral jaws +42 [] (reach 20 feet), Damage 9d8+8 negative plus drain life Melee [one-action] spectral claw +42 [] (agile, reach 15 feet), Damage 9d6+8 negative plus divine dispelling and drain life Divine Innate Spells DC 46, attack +42; 10th miracle; 8th charm (undead targets only); 7th divine wrath (x3), finger. Here's a list of pretty much all known PF2 guides, including some focusing on spells. All 3 are available via Martial Artist. I feel PF2E. 9 system release. Trigger You finish Casting a Spell using one of your divine spell slots on your turn. 0. The kinds of damage covered by this are acid, cold, electricity, fire, and sonic damage. the alignment planes). This automatically destroys any force construct, such as a wall of force. Well, pure spellcasters feel weak at the start because they are. Source Core Rulebook pg. The target then becomes temporarily immune to all of your litanies. Kitsune are tricky, shapeshifting, fox-like humanoids. Damage Penetrates 5% Lightning Resistance. Duration on weapon means it can often be applied. RELATED: Pathfinder: Wrath of the Righteous - Dragon Hunt Quest Guide. this is core to the original ap #10. Cleric has tons of offensive capability because of these things. Cast [two-actions] somatic, verbal. Speed: 25 feet. Compatible Archetypes: Hospitaler, Undead Scourge, Warrior of the Holy Light. AC 44; Fort +33, Ref +36, Will +38; +1 status to all saves vs. Pretty decent range too. You unleash a beam of divine energy. Very fitting. Extending a finger, you fire a beam of negative energy that weakens the life force of any creature it touches. Pathfinder is an RPG series that includes both tabletop adventures and video games, and what sets them apart from the start is the vast array of classes that players can customize and enjoy. Divine Emissary Feat 6. The gods of the Pathfinder pantheon have shown favor upon your character. Dragonheir Scion is a Fighter archetype in Pathfinder: Wrath of the Righteous. Unique servants Bloody Hands or Blood Hands This servant is a crimson-skinned creature similar in appearance to a hezrou demon. Most are irredeemably chaotic evil and have darkvision . List View Table ViewAll SpellsArcane Divine Elemental Occult PrimalFocus Spells Rituals. Related: Pathfinder 2e Best Feats With that comes the spells denoted in the divine spell list. The Monk is most easily compared to the Fighter. 2 Divine spells are drawn from divine forces 3 and are considered generally less dramatic and destructive than arcane spells, with a greater focus on. Mysteries Source Advanced Player's Guide pg. Cast [two-actions] somatic, verbal. - Use certain class abilities to enhance his bow / ranged weapon. Divine Wrath Divine Wrath Spell 4 Evocation Traditions divine Cast [two-actions] somatic, verbal Range 120 feet; Area 20-foot burst Saving Throw Fortitude You can channel the. As a mortal, Iomedae led the Knights of. Divine Evolution Feat 4. Second, the stances you have available that also give an unarmed attack are: Gorilla, Stumbling, Cobra. e. In my defense though, it's been rare for the encounter to have the actions to commit to hitting downed NPCs, which is what I was alluding to in the OP. You use all your actions to Strike or cast offensive cantrips, though the GM can have you use. Your magic dredges up a corpse or skeleton and fills it with necromantic life, and you force the dead to fight at your command. Page 307: Remove grim tendrils from the list of divine 1st-rank spells. Premium modules: many adventure modules, such as those developed by Foundry Gaming and Sigil Services, keep up with system releases. Divine Wrath CRB: Divine Wrath does roughly as much damage as a 3rd-level Fireball, but relying on alignment damage means that it’s likely to not affect your allies and may trigger vulnerabilities from enemies (fiends vulnerable to good damage, etc. You can have a deity even if it isn't required by a class feature. Focus spells are a special type of spell attained directly from a branch of study, from a deity, or from another specific source. The astral deva is never flat-footed to creatures within its aura. Introduction. 441 4. Replaced Features: Mercy, Divine Bond. You can channel the fury of your deity against foes of opposed alignment. ). The main issue with the Divine spell list is the number of spells. As a monk, you are the fastest, among the 2 tankiest martials with the best saving throws in the game and still have the best spell DC progression of any martial. Others have mentioned how spontaneous casting/signature spells work - the signature spell feature will come online at 3rd level. Notice how the Arcane spell list doesn't have any healing. Technically a divine caster, but you don't necessarily worship a god or anything, so you could still get the classic mage vibe. Divine magic is the intersection of the instinctual and faith-based vital essence that rules over life and death, and the otherworldly. =Also on the Divine list (and the Arcane list) =Also a 5th level spell. A single casting can destroy no more than a 10-foot cube of matter. Notable mentions going forward are Smite Evil or Litany Against Wrath at 6 for more offensive magical options, any feat that advances your companion, quick block, cavalier's charge, radiant blade spirit, blade of justice, divine reflexes. Sarenrae has numerous angelic servants. Roll this after doubling the weapon's damage. When you choose the weapon for your blade divine ally during your preparations, add the following property Runes to the list of effects you can choose from: dancing, greater disrupting, and keen. acid splash, fear, enlarge, slow, divine wrath, abyssal plague, disintegrate, divine decree, divine aura, implosion. Primarily a Divine Sorc's job is status effects and buff spells. Harm (rank 1, divine): If you take the 6th level feat Selective Energy, you can avoid [Charisma mod] targets when casting the 3 action version. On Golarion. Jul 25, 2021, 12:12 pm. Full Casting Progression: Full, spontaneous, divine casting! Although Oracles aren’t as flexible as Clerics in what they can prepare for a day’s adventuring, spontaneous casting. Divine Access spells by Domain by HyperMissingno. . At 1st level, a character has only a small number of 1st-level spell slots per day, but as you advance in level, you gain more spell slots and new slots. Focused on mending the mind rather than the body, Introspection clerics can grant fellow Pathfinders clarity by strengthening them against fear effects and alleviating mental conditions. Peace Vulnerability A vrock’s wrath is the heart of their essence, and forcing peace upon them wrenches at their soul. Cleric has tons of offensive capability because of these things. If you follow a lawful deity, and someone is Neutral Evil, they do not match nor oppose it, so they treat their throw as one step better, but so do Neutral and Neutral Good. You can’t cast this spell if you don’t have a deity or your deity is true neutral. More immediately, however, is the "Areelu’s Vengeance" encounter ( The Worldwound Incursion, p53). You call upon divine power an make a weapon or unarmed Strike against a foe you have witnessed harming an ally or innocent. You can't willingly ingest anything—including elixirs and potions—while sickened. And there you have it. The glaring exceptions being Flames and. Neutral : Arrive. The divine list feels really heavy on Fortitude saves. Divine Sorcerer. Evocation. Sound Burst: 10 ft radius stun for 1 round. In my table, we create a new spellcasting entry as prepared-divine-wisdom and named it Divine Font. Neutral creatures treat the saving throw as one degree better. This arc of electricity deals 1d6 points of electricity Damage + 1 point for every two. Source PLOCG. If you instead prefer to keep to your martial/bruiser roots, warpriest is kind of like a cleric/fighter. Generally, the only. Lets look at your 5th character level example, with spell level 2 for spiritual weapon and 3 for divine lance. Abyssal Wrath H U: You evoke the energy of an Abyssal realm. You can learn focus spells only through special class features or feats, rather than choosing them from a spell list. Human. Dwarf The Divine spell list is, more or less, focused around channeling Holy or Unholy power. 00 for just $39. Unique Divine spells (26) 0 Divine Lance 1 Disrupting Weapons 1 Harm 2 Shield Other 3 Chilling Darkness 3 Crisis of Faith 3 Sanctified Ground 4 Anathematic Reprisal 4 Divine Wrath 4. You can spend a single action retching in an attempt to recover, which lets you immediately attempt a Fortitude save against. In the long run, you can get access to more damaging effects and better. And you can do it multiple times! It's a great feat for customization that doesn't feel forced for most builds. Slimy, horned blood demons spawn from assassins, boar demons from the greedy. Divine Grace [reaction] Feat 2. This subclass will allow the player to dump loads of damage capability into their weapon, at the expense of a lot of defense. Iomedae (pronounced ahy-OH-meh-day) is the goddess of righteous valor, justice, and honor. You roll your save for afflictions and poisons at the end of your turn. You gain an additional spell slot of your highest level, which you can use only to cast your choice of heal or harm. Its average damage is much higher than any other blasting spell, even before you (possibly) spend two rounds casting it to double that value. This naturally results in less diversity of spells. 5 for 3 targets). While no other class does. RELATED: Pathfinder: Wrath Of The Righteous - Complete Guide And Walkthrough. As for goodies with divine access, fireball or weapon storm is nice and all for a ref save blast, but I'd focus more on spells like enlarge, invisibility, shadow walk, knock, passwall, wall of stone, mirror image, stoneskin, maze, synaptic pulse, yadda, yadda, yadda. Divine Spellcasting. This patron is a vague and mysterious force, granting the witch power for reasons that she might not entirely understand. Source Dark Archive pg. Then go into greataxes when you get Grave Singer with that juicy 18-20/x3. Rogue. Probably Champion's sacrifice as well. Standard. Each gets their own innate spell ability as well, a nice addition for a casting Rogue. When you critically hit an undead creature, or an undead creature critically fails a saving throw against one of your abilities, you drive your divine wrath home in your enemy’s heart. 123 4. 0 Release Video changelog and Kingmaker Module Sneak Peek and information. Fear is crazy powerful once you get 3rd level slots, Ennervation is absolutely nuts imo, Divine Wrath is situational but powerful, Demonic Sorcs get Slow which is also crazy. The target gains the combined effect of Divine Power, Holy Aura and Greater Heroism spells for one round per caster level: 8: Bane: Bane fills your enemies with fear and doubt. =Also on the Divine list (and the Arcane list) =Also a 5th level spell +Much easier to trigger +Has additional utility beyond "don't die". 95! Note: The download file is VERY LARGE so it may take some time to download depending on your internet connection speed. Capable of both withstanding and dealing great amounts of damage, the champion is a well-rounded Defender with a great theme and interesting mechanics. Honestly, the division of damage in Punish is something I don't like, and does not seem streamlined as most of PF2e choices. The ruling on Divine Lance is within it's text already. Occult and Primal also have a lot of overlap with Divine, but much less with each other. Game Master. a spell makes mention of requiring a deity, you count as your own deity for it and if summons ghostly image of your deity weapon then instead it summons one of your unarmed or weapons on hand. Divine Fighting Technique Sarenrae's Mercy Source Divine Anthology pg. The shadowy invidiak is a demon without a body, born of envious souls. This servant is an eagle-archer that has the power of shape-shifting. Divine power wards the targets, granting each a +1 status bonus to AC and saves while in the area. Success The target is afflicted with ghoul fever at stage 1. Creatures that are immune to fire, instead of gaining. But say for example that the NE creature crit failed their save. Blight anointment to unlock the passive: Oil #1 Oil #2 Oil #3 Outcome; Amber Oil: Amber Oil: Opalescent Oil:Choose an alignment your deity has (chaotic, evil, good, or lawful). Nothing in the spell overrides this and the "one degree of success better" rider is a downside, not a buff. This causes the inquisitor to heal 1 point of damage each round as long as the. •. You can’t cast this spell if you don’t have a deity or your deity. This automatically destroys any force construct, such as a wall of force. Sickened. Divine is vital and spiritual, Occult is spiritual and mental, Arcane is. Source Severance: As antimagic field, except suppress only a specific type of spellcasting (arcane or divine). Mystic theurges are drawn from multiclass spellcasters who can already cast both arcane and divine spells, and the powers that they gain increase their mastery over both.